Jordan Mechner and the subtle art of video game narrative
Thanks for the review! I barely played Prince of Persia myself but it came out when I got socialized with computer games, meaning I understand the constraints of the time. I am glad that you brought up the psychological element of the shadow - this was the one part of the game that I still remembered as special and deeper than just solving the puzzle.
Great write up for a great game! The sequel was also masterfully done. Albeit somewhat derivative